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Changelog

The game is in open beta and updates often. This page lists the bigger changes.

Phase 2: from sandbox to game (in progress)

Section titled “Phase 2: from sandbox to game (in progress)”

Shows

  • Multi-round shows: lobby, 3 to 5 rounds, spectating after elimination, and a crowned winner.
  • New rounds: Door Dash, Jump Club, Tail Tag, Egg Grab and the Crown Climb final.
  • Bots fill empty spots so shows start quickly.

Hub island

  • New fun zones: Candy Mountain, Treehouse Playground, Sky Island with the crown trophy, Pirate Wreck and Tower Slide.
  • Hand-held items: squeaky hammer, foam bat, stick, rubber chicken, fish, plunger and pool noodle.
  • Ladders, climbing nets, ziplines, cannons, seesaws, swings and a hamster wheel.
  • Swimming with a breath meter in the lake and the sea.
  • Hub events (rolling out): Beach Ball Rain, The Floor Is Lava, King of the Hill, Trophy Race.

Social and progression

  • Emote wheel and quick chat.
  • Parties with invite links.
  • Guest accounts, optional wallet sign-in, profile and names.
  • XP, levels, daily and weekly challenges, leaderboard.
  • Shop and locker with jelly coins. Token burns and holder perks on devnet only.
  • Key remapping in Settings.
  • Wobbly jelly-bean physics: run, jump, double jump, dive, grab, carry and throw.
  • The first hub island with portals, trampolines, bumpers and beach balls.
  • First race (Wobble Run) and survival round (Tile Tumble).
  • Online play for up to 50 beans per hub, plus an offline sandbox.
  • Touch controls for phones.